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Rendering volumetric haptic shapes in mid-air using ultrasound:Proceedings of ACM SIGGRAPH Asia 2014

机译:使用超声波渲染空中的触觉体形状:ACM SIGGRAPH Asia 2014会议论文集

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摘要

We present a method for creating three-dimensional haptic shapes in mid-air using focused ultrasound. This approach applies the principles of acoustic radiation force, whereby the non-linear effects of sound produce forces on the skin which are strong enough to generate tactile sensations. This mid-air haptic feedback eliminates the need for any attachment of actuators or contact with physical devices. The user perceives a discernible haptic shape when the corresponding acoustic interference pattern is generated above a precisely controlled two-dimensional phased array of ultrasound transducers. In this paper, we outline our algorithm for controlling the volumetric distribution of the acoustic radiation force field in the form of a three-dimensional shape. We demonstrate how we create this acoustic radiation force field and how we interact with it. We then describe our implementation of the system and provide evidence from both visual and technical evaluations of its ability to render different shapes. We conclude with a subjective user evaluation to examine users’ performance for different shapes.
机译:我们提出了一种使用聚焦超声在空中创建三维触觉形状的方法。这种方法采用了声辐射力的原理,从而声音的非线性作用在皮肤上产生了足以产生触感的力。这种空中触觉反馈消除了对执行器的任何连接或与物理设备接触的需要。当在超声换能器的精确控制的二维相控阵列上方生成相应的声音干扰图案时,用户会感觉到可辨别的触觉形状。在本文中,我们概述了用于以三维形状形式控制声辐射力场的体积分布的算法。我们演示了如何创建此声辐射力场以及如何与之相互作用。然后,我们描述系统的实现方式,并从视觉和技术评估中提供其渲染不同形状的能力的证据。最后,我们进行主观的用户评估,以检查用户在不同形状下的表现。

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